Beartrap

Beartrap was an antagonist from Road to Nowhere and BASEMENT. He served as the main enemy in both cancelled games.

Story
Before the opening of the Fazbear Entertainment Exhibition, Sophie made a scavenging trip to one of the Fazbear "Dumping Grounds". There she found Springheel and Beartrap.

Road to Nowhere
On her way back to the Museum, her car broke down and both of the rouge animatronics came loose. Beartrap retreated into the Utah desert along the highway, trying to catch Sophie with her guard down.

BASEMENT
Instead of the rouge animatronics breaking out in the Utah desert, they would be transported back to the Museum safely. However, they would reactivate and trap a lone worker down there with them. Beartrap would wonder the back halls of the basement, trying to find its way to the central room.

Road to Nowhere
Beartrap would pursue the player from multiple locations: the Left side, Right side, and Top of the car. The Left and the Right side had multiple stages of movement for him, while the Top would only have one.

The player would know if he was moving from one side to the next if he passed in front of the car, otherwise he was about to climb up the back and attack from the top.

To fend Beartrap off, the player would flash the flashlight at him; the closer he was to the car, the more effective it was.

BASEMENT
Beartrap would pursue the player from two directions, the Left and Forward. He would reach a door before lunging for the kill. This was the player's chance to fend him off with the flashlight.

Later in BASEMENT's development, the flashlight was replaced with an empty costume you'd climb inside.

Even later in BASEMENT's development, Beartrap was exclusive to a singular area, where you'd charge a shock-collar to attach to him.